Why the team at Ubisoft Montréal neglected to detail these particular adjustments in the patch notes for Update 1.1.0 is anyone's guess, and it remains to be seen whether the studio plans to add more modifications of this nature down the line.
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Some ResetEra users additionally claim to have felt the subtle improvement of haptic feedback support for the DualSense in the new patch.īased on these few reports alone, it would appear the biggest change evident in Assassin's Creed Valhalla is clearly the full use of the PS5 controller and its adaptive triggers. Meanwhile, players took to ResetEra shared similar post-patch experiences, with most describing similar moments. Reddit user alienshipwreck said that while shooting an arrow at a " shape-shifting deer in Jotunheim," they felt the tension in the controller's adaptive triggers for the first time. Since the patch's arrival, GamesRadar reports players have noticed changes when playing Assassin's Creed Valhalla with the PS5's DualSense controller. Related: AC Valhalla's Hidden Connection To Original Assassin's Creed Discovered However, PS5 players will be pleased to learn that these do not constitute the only changes ushered in.
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Bugs that disrupted activities like main quests, side missions, and world events were similarly resolved, and the new update for Assassin's Creed Valhalla also prepared the title for the forthcoming seasonal event, the Yule Festival. Animation, audio, and graphics-related issues were addressed in the patch, for example. Notably, the latest update from Ubisoft fixed a whole host of glitches, a number of which were affecting Assassin's Creed Valhalla's performance and stability. Assassin's Creed Valhalla's most recent patch on PlayStation 5, Update 1.1.0, stealthily added in better support for the DualSense controller's adaptive triggers and haptic feedback. Ubisoft released the update on Sony's platform yesterday, but the patch notes that accompanied the overview made no mention of changes to DualSense functionality for unknown reasons.